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Candy Crush update

Okay, this didn’t really turn out to be a hot bed of Candy Crush updates, just one more of my many failed web ventures. But I still waste an inordinate amount of time on this game. I’ve long ago abandoned the original CC and now play Soda and Jelly versions. Now that the games award you boosters on a regular basis for free, I’ve also quit trying to only finish a level without any help. Anytime I spend more than a few dozen times on a level, or if I come near to the end of my moves with only one or two elements to finish, I’ll use those boosters to knock it on out.

4 replies on “Candy Crush update”

Sam, yes, they do seem to have some “impossible” ones. They try to designate some levels as “hard” but I find some of the “normal” levels to be just as challenging. Now that they give you quite a few “free” boosters, I find myself using them often to power through a tough level if I’ve been at it for more than a couple of days. To date, I’m now on level 476 on Jelly (usually the one I play first) and 771 on Soda. To date, I still haven’t bought any boosters.

I’ve now switched to the game Township, which has a candy crush type matching game built-in. I find it much more pleasurable with new obstacle items appearing more often.

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